Insomnia: An Interactive Story
- May 6, 2015
- 1 min read

2D mystery horror platformer made in under 72 hours.
Reviews:
"...Insomnia's creepy atmosphere puts many a game to shame." "If you're a fan of games on the artsier side of the spectrum, this one is for you." -Nerderp.com (http://nerderp.com/reviews.php#Insomnia)
Awards:
Placed Top 15 in GMC Jam 7.
Made Game of the Week on Friday13Games.com http://www.friday13games.com/play.php?game=415
Development:
-Game Maker Game Engine
-Game Maker Scripting Language
-72 Hour Development Time
-Team 3 Guys and a Burger
-Truly atmospheric 2D.
-High polish and attention to detail.
-Clever use of immersive mechanics (blinking, sleepiness, hallucinations, etc).
-Simple yet intriguing gameplay.
-Short and mysterious cutscene and story.
-Original Art, Music, and Design.
My Roles:
-Game concept and design.
-Team management.
-Sole programmer of entire game.
-Coded movement, physics, game mechanics, game logic.
-Programmatically created cutscene.
-Some art and animation.
-Designed and created all levels.




















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