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Insomnia: An Interactive Story

  • May 6, 2015
  • 1 min read

Insomnia_logo_final_2.png

2D mystery horror platformer made in under 72 hours.

Reviews:

"...Insomnia's creepy atmosphere puts many a game to shame." "If you're a fan of games on the artsier side of the spectrum, this one is for you." -Nerderp.com (http://nerderp.com/reviews.php#Insomnia)

Awards:

Placed Top 15 in GMC Jam 7.

Made Game of the Week on Friday13Games.com http://www.friday13games.com/play.php?game=415

Development:

-Game Maker Game Engine

-Game Maker Scripting Language

-72 Hour Development Time

-Team 3 Guys and a Burger

-Truly atmospheric 2D.

-High polish and attention to detail.

-Clever use of immersive mechanics (blinking, sleepiness, hallucinations, etc).

-Simple yet intriguing gameplay.

-Short and mysterious cutscene and story.

-Original Art, Music, and Design.

My Roles:

-Game concept and design.

-Team management.

-Sole programmer of entire game.

-Coded movement, physics, game mechanics, game logic.

-Programmatically created cutscene.

-Some art and animation.

-Designed and created all levels.


 
 
 

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